I'll definitely read/watch more XCOM2 tutorials. I didn't know there's such a learning curve for XCOM2, and maybe it has deepened a bit since XCOM. Originally posted by Vapowa:Thanks a lot Kingts for taking time to answer! Go online, plenty of wonderful tuturials to help you That is just many lessons I can show you.įor all beginners who whine that the game is too hard or clearly do not understand it. Remember you must carry him even stabilized off the battlefield on EVAC missions, leave him he is captured, leave him bleeding out, he dies. Then you can move up next to the icon and stabilize, but never put your healing guy in the open which is why the gremlins a better option. find his location first, he is not sometimes where he lands. AS I explained yesterday if your men is in bleed out mode. You can get to him.Īlso remember it is one move and heal in another. He does not need grenades or flashes so far away, but if lets say one of your backline men is killed and is in bleed out mode. Usually your layout on a sniper early game should be Armor, Special Bullet, and Heal. Specialists can heal using Gremlins and a Sniper as a last resort can heal if you have no choice. Each squad you should have one or two heals. So, getting the task done should be your goal.Ħ. Get to a visible cover spot and hack the task from a far if you must. the enemy will go towards then or hold position. If you have a party of 4, have your rogue or stealth sneak to it. If I am assault, Lightning reflexes is a good thing follow.ĥ. Mixing them is ok, but read each skill carefully. Lean the class strengths of your own team. You will only invite more enemies too quickly and then your outnumbered.Ĥ. Another never rush someone to a far away target. B: Another example is if you see 2 Advent, 1. Mutons, Snakes, Droids all do certain things so learn to counter quickly. Flash has long range if your guys are out of position and buys you time for an easy kill. A psi break kills the zombie easily, so never attack a zombie. Know what each enemy can do and cannotĪ for example-Sectoid is all psi, rasies zombies and rarily attacks unless your vulnerable-sollution Flashbang is your best friend with one, and grenades with others. Several squads that fit the missions help you be more successful than just putting together soldiers that are all over the place skill wise.ģ. Have a squad for example that handles rescues, one that is demo based for attacks, or one that is great at defense. Form your Squads for Balance and specific tasks One of the best tutorials on it and its fastĢ. No save on many missions, a handful on others, and some mission will fail no matter how crazy I reload. Is there any summary with what kind of team one need to build to succeed at which level during the campain? I wonder if I'm that bad or if I missed something, maybe with the economy, better weapons would help but I couldn't afford them yet. I've tried a main mission, difficult, got wiped out quite fast once spotted. The medium missions are really hard, once done but I'm really struggling with the other (one with six civilians to save on rebelion outpost). The easy missions are not that easy, I would say difficulty is fine tuned, losing 40% of times if I'm too confident. I play veteran since it's the recommanded level for people who played XCOM (and I've done its campaign once).Īnd it seems veteran is the medium (easy - veteran - impossible, if I remember well).īut I would rather say it's 4 on a scale of 5. I find the game very good, excellent, but it's quite hard to win missions.
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